Final projects:

LEARNING LABS

All participants finished the program with spectacular real-world solving projects inspired by their own realities.

iot-sos-alert-device_1

SOS WMN project had the goal of creating an easy-to-use security device to protect women from gender-based crime & violence in public.

The device is concealed in a wearable case that can be conveniently worn on various parts of the user’s body to adjust for the type of clothing worn in any given situation without being noticed. The prototype was tasted in Mexico and in the US. The project includes an app for android that can be used as a backup.

AAC Device_1

Customizable pocket AAC is an android application that is mounted on Lineage, which is an open source version of Android for Raspberry Pi. This application contains sets of pictures’ lists from which the user can select, using the touchscreen. It then converts those images to text or voice and allows for concatenation of the selected pictures, so the user can form sentences and use them to communicate. The current prototype is in Spanish and English. This project has the ability to create a personal list of words that can be used for emergency situations or just as common words the user needs. This last feature is the most common customization users asked for.

corrosion-detector1
Billboards, public metal structures, and buildings without the proper maintenance are prone to corrosion. In places where earthquakes occur often, corrosion needs to be identified as soon as possible. This project uses machine learning and a drone to propose a solution: A service formed by a drone to take hundreds of pictures of many structures in the desired area, a machine learning model that can identify the level of danger in the different structures, and a map with the information on the structures.
RestPak_1
This project is a backpack that converts into a high-chair and provides massage. The goal is to make any place a comfortable and safe resting nook. The team converted a backpack into a high portable chair using pvc as a prototyping material. They designed the joints in Tinkercad and printed them with a 3D printer. Using an arduino and modifying the frequency of six motors they created a massage device inside the backpack with a vibration frequency of 20 Hz, which is the professional recommendation.
make-learning-labs-the-article_1
An article sharing the experience of participating in Learning Labs as a non-maker. A magazine article about the experiences in the program.
WhatsApp Image 2021-07-05 at 12.11.29 (1)

The Mr. Night
Costume

Libraries are magic places where children can listen to many different stories. This project is a way to get younger children interested in STEM: create a costume that will light up stars using LEDs. In theory, a children’s librarian, teacher, or performer could use this as part of a lesson or storytime, and could use the lights to activate kids’ imaginations, which could be a great gateway into astronomy, and STEM through that. The costume itself is based on the book Good Night, Mr. Night, by Dan Yaccarino. It’s intended to look like the titular character, who wears a dark blue suit with stars in it.
LL-logo3

Learning Labs
Logo

Learning Labs needed a logo that could capture the spirit of the program as well as Deep Dive badges. This project created digital designs for Learning Labs.
FEEDBACK